Understanding and defining clear learning objectives is fundamental in creating impactful educational content. At Morphoses, we emphasize the importance of learning objectives as they guide the expected outcomes of each activity and align with effective learning methods.
What are learning objectives?
🎯 The Learning objectives define the expected outcome of each activity.
The learning objectives will assist the users in understanding the expected outcomes and benefits of enrolling in this activity.
The Learning objectives are associated with verbs. For example:
Enhance active listening skills.
Foster effective communication in diverse settings.
Cultivate empathy and understanding towards others.
The learning objectives are achieved through the learning method of each activity.
Which are the most effective learning methods?
💡 In Morphoses, we utilize “experiential learning” and often combine it with other learning methods.
Hands-on activities are provided to allow for the direct application and practice of soft skills, fostering a deeper understanding of their significance and relevance.
Reflection on experiences, observations, practices, and interactions is encouraged among learners.
Active experimentation and practical application of soft skills are facilitated, enabling learners to refine their abilities, adapt to different situations, and build confidence through hands-on practice.
Problem-based learning
Real-world projects are assigned to learners to develop problem-solving, critical thinking, creativity, and collaboration skills.
Activities are designed with clear goals and opportunities for reflection and evaluation.
Learners collaborate in groups or teams to achieve common goals.
Αctivities would promote teamwork, individual accountability, and structured interaction.
Problem-based learning (Challenge based learning using Real-world scenarios)
Learners have to present a solution to a clearly defined authentic problem.
Learners solve real-world challenges, fostering critical thinking and problem-solving skills.
Activities would encourage analysis, solution proposal, and collaboration.
Teach to learn (teach others/ Flipped classroom)
Learners become teachers and share knowledge with others.
Activities would involve the learners developing presentations educational materials, or facilitating discussions.
Peer Feedback & Evaluation
Peer-to-peer learning is promoted by encouraging learners to provide constructive feedback to their classmates, fostering communication skills, critical thinking, and empathy.
Debate
Learners explore different perspectives and develop critical thinking and communication skills.
Design activities with structured debates and respectful engagement.
Roleplay
Learners immerse themselves in scenarios, adopting different roles.
Design activities that simulate real-life situations, fostering empathy and problem-solving.
Universal Design for Learning
Design inclusive activities with multiple engagement, representation, and action options.
Accommodate different learning styles and abilities.
Digital escape room
Inclusive activities are designed with multiple engagement, representation, and action options.
Accommodations are made for different learning styles and abilities.
Self-evaluation (Personal Reflection and Journaling)
Learners reflect on progress and set goals.
Design activities with self-assessment tools to track skill development.
Inquiry-Based Learning
Learners explore topics and generate questions to drive their own learning.
Design activities that encourage curiosity, investigation, and discovery.
At Morphoses, we are committed to providing a rich and varied learning experience. By clearly defining learning objectives and employing a range of effective learning methods, we ensure that our content is educational, engaging, inclusive, and tailored to the diverse needs of our learners.